Structure SynthIt's a design tool for generating 3D structures by specifying a design grammar. | |
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Structure Synth Description
Structure Synth is a cross-platform application for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art). Main Features : - Graphical environment with multiple tabs and OpenGL preview - Integration with third-party renderers (such as Sunflow and POV-Ray) using a flexible template based export system. - Built-in raytracer (with ambient occlusion and depth-of-field) - Native OBJ export - Built-in JavaScript interpreter for scripting animations - Eisenstein Engine driven by dual Mersenne Twister streams Structure Synth is built in C++, OpenGL, and Qt 4. Builds are currently provided for Windows and Mac. It is possible to compile Structure Synth on Linux as well. On Debian and Ubuntu a 'structure-synth' package exists.
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