BetterStreamsEasy asynchronous I/O, alternate data streams, and efficient stream seeking | |
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BetterStreams Ranking & Summary
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- License:
- Free to try
- Price:
- $59.00
- Publisher Name:
- Jeff Pasternack
- Publisher web site:
- Operating Systems:
- Windows
- File Size:
- link when available
BetterStreams Tags
- stream consistent asynchronous .NET library ADS Asynchronous Communication Asynchronous Asynchronous Library asynchronous operations asynchronous socket Asynchronous Connector Asynchronous subprocess asynchronous programming asynchronous invocation Asynchronous UDF alternate Asynchronous Request asynchronous framework asynchronous development receive asynchronous data Alternate Data Streams ADS samsung unlock code db270a sound driver net queen elite for any mkv splitter joiner DC5 to DWG testament band download php bb pthc borat jagshemash text virtual engine dyno yahoo 6 messenger dbx to CSV lg 501c google
BetterStreams Description
The BetterStreams Library was designed to be a collection of three classes that aid in manipulating streams. AsyncStream and BetterBufferedStream wrap existing streams to provide Improve I/O performance. AsyncStream enables easy, fast asynchronous I/O, while BetterBufferedStream is Similar to System.IO.BufferedStream but with more efficient seeks. Finally, the Static AlternateStreams class adds the ability to manipulate NTFS Alternate Data Streams (ADS). .Net library consisting of three classes for simplified asynchronous I/O (AsyncStream), using alternate data streams (AlternateStreams), and efficient stream peeking and seeking (BetterBufferedStream). BetterStreams can easily improve the performance of new or existing applications, sometimes dramatically, with as little as a single-line change to the code. AsyncStream wraps an existing stream and provides asynchronous I/O via the standard Read(), ReadByte(), Write(), and WriteByte() methods; if called on the wrapped stream directly these would require waiting for I/O to the underlying device (such as a disk) but the AsyncStream asynchronously and automatically fills or flushes its internal buffer from or to the wrapped stream using a background thread and will never block so long as sufficient bytes are available in the buffer. Even if your application logic is already built around synchronous I/O, making it asynchronous typically requires nothing more than wrapping the original stream in an AsyncStream. AsyncStreams also provide elegant exception handling, properties for fine-tuning performance and behavior when desired, and, like BetterBufferedStreams, efficient seeking.
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