D-Collide

D-Collide application is a real-time collision detection library aimed at performance and accuracy.
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D-Collide Ranking & Summary

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  • Rating:
  • License:
  • BSD License
  • Price:
  • FREE
  • Publisher Name:
  • The D-Collide Development Team
  • Publisher web site:
  • http://d-collide.ematia.de/

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D-Collide Description

D-Collide application is a real-time collision detection library aimed at performance and accuracy. D-Collide application is a real-time collision detection library aimed at performance and accuracy, that supports rigid objects as well as deformables - such as cloth - including self-collision detection.Getting StartedThis section describes how to setup D-Collide for different platforms.In addition this section describes the installation of the "testapp" which comes with D-Collide and provides several scenes to test the behaviour and performance of different collision detection algorithms.D-Collide uses CMake (see http://www.cmake.org) as build system, so for building D-Collide, you need CMake. CMake is NOT required once D-Collide has been installed.The testapp uses OGRE and CEGUI, which need to be installed if you want to build the testapp.Note that D-Collide can be used completely without the testapp. The testapp provides optional test scenes only.Requirements:· CMake· PThreads (comes with your Linux distribution)· pkg-config (comes with your Linux distribution)· g++ 4.x (comes with your Linux distribution)Optional Prerequisites (required for building the testapp):· OGRE >= 1.4.0 (e.g. on Kubuntu 7.10: apt-get install libogre-dev)· CEGUI >= 0.5.0 (e.g. on Kubuntu 7.10: apt-get install libcegui-mk2-dev)· OIS >= 0.6.0 (e.g. on Kubuntu 7.10: apt-get install libois-dev)· lib3ds (e.g. on Kubuntu 7.10: apt-get install lib3ds-dev)Optional Prerequisites (required for generating the API documentation):· doxygenCompilation/Installation Steps:a) Download D-Collide from d-collide.sourceforge.netb) Extract the downloaded archiveb1) For a .tar.gz archive type: $ tar xzvf d-collide.tar.gzb2) For a .tar.bz2 archives type: $ tar xjvf d-collide.tar.bz2c) Enter the directory 'd-collide' and start configuration $ cd d-collide $ cmake .d) Build D-Collide $ makee) Install D-Collide $ make installWhat's New in This Release:· This release includes support for rigid collision detection and initial support for collision detection of deformable objects.· The basic work is mainly done.


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